Sell Darkfall Gold
Purely “skill-driven” is used by many players to describe darkfall game, and is being appreciated by them. The concept of “skill-driven” gameplay involves full looting, and no gear dependence and a class/level-free character progression. It is clear to see that if those features are not tied together, but divided one by one, they would not work well. if you had full looting in a game where gear actually mattered, oyu’d pretty much be up shit creek without a paddle every time you died in PvP. Happily, your character together with your character’s current set of skill appear to trump your gear load-out here. It works well in practice as it does in theory.
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